Wednesday 20 June 2007

Sunshine Powered Mobile

The World's First Solar Powered Cell Phone

I think this is quite an exciting development and clearly illustrates how light can be used to manipulate these devices.

Final Project Post Listing V1.0

Complete listing of research and posts, details on relevance to final prototype and development of ideas. Also puts them in a coherent order.

Introduction

Introduction
- brief introduction to this blog.

The Brief
- outlines the key aims of the project and details what we're expected to research, consider and challenge.

Title Image
- something a little artistic to get ideas going.

Research

Foundations, contexts, general research

Remediation
- an extract which looks at where media come from. Helps to give the project a context and a foundation to work from.

The Gadget Show
- two links, one about Bluetooth and another comparing the available phones on the market. Gave me room to think about the technology itself and see the direction the market was moving in.

Video Banking - Immediacy
- a discussion about a few articles discussing mobile banking and the video banking trials. The key thing here is peoples' constant need for information anywhere they are. The fact that we can now increasingly have this information is opening up more opportunity for other kinds of information to be shared, it's just thinking of a clever way to do it.

Sunshine Powered Mobile

- the ways in which technologies are changing are affecting how these devices work too. Definitely an interesting direction to go in.

Convergence

Device Convergence - Reach for the Sky
- looking at advertisements for mobile phones. Looks specifically at device convergence and remote control via mobile devices. They're no longer just for communication and I felt this was very important when it came to designing an application.

The "Zune"

- tying in with the idea of convergence design I included this article about portable music devices - which are just as relevant to this project as communications devices.

Memory-Stick Single
- again, about how the music world is evolving along with portable devices.

Mobile Doorbell
- another remote application which makes it possible to control your home while you're away from it.

iPhone
- technology moving forward. Phones are definitely becoming miniature computers as technological capabilities advance.

Designing for devices

Stop Stealing Sheep... and invent a tiny font
- details on typefaces designed specifically for mobile applications.

Ideas

Mobile Shopping
- a fairly obvious avenue for a project such as this one. Using a mobile phone for a purchase and then using that to identify yourself at a football game etc is becoming a more common occurance. If I had taken this idea I think it would have needed to have really thought outside the box to find a new area to work with.

Mobile Burgering
- tying in with the mobile shopping idea.

Nokia Exhibits - Distributed Media
- This was what first sparked off the idea of doing something artistic with the device as opposed to something more technically orientated. I really liked what Nokia were doing and felt I wanted to take it further.

Conclusions of research

To come.

Additional links collected as research @ del.icio.us


The Big Idea

The Big Idea
- my stream of conciousness on the idea I was planning to (and did) take forward. Discusses the idea, works out problems, potential areas for expansion and details areas of research.

What's in a Name?
- development of the identity of my idea, selecting a name that suits the key aspects of my proposal.

Scenarios
- developing scenarios to help expose possible problems with my idea and help me work out how best to explain exactly what chaMEleon does.

Something to combat my idea

- the "Living World" interface design for a particular mobile phone. Like my idea it makes use of time of day, location, how much signal is available, and the interface adapts accordingly. This piece helped me to see what had been done, and where it could be developed further.